Model

3D Max

Zbrush

Textures

Photoshop

Substance Painter

Substance Designer

Engine
Unreal 4
Render
Unreal 4

Kingsmen

I created this content for Kingsmen, a PC based strategy game. The model was created using 3D Studio Max with materials set up in Unreal 4. materials are set up to get variations of the buildings using alpha channels and vertex painting inside of Unreal 4

Kingsmen website